what to do after beating kingdom hearts 3

Tabular array of Contents

  1. Introduction
  2. Walkthrough
    1. Opening
    2. Olympus
    3. Twilight Town
    4. Olympus Wrap-Upward
    5. Toy Box
    6. Kingdom of Corona
    7. Monstropolis
    8. 100 Acre Wood
    9. Arendelle
    10. The Caribbean area
    11. San Fransokyo
    12. The Keyblade Graveyard
    13. Post-Game
  3. Re Heed DLC
    1. Premium Menus
    2. Re Mind
    3. LIMITCUT EPISODE
    4. SECRET EPISODE
  4. Side Quests and Mini Games
  5. Moogle Shop
  6. Moogle Workshop
  7. Cooking and Ingredients
  8. Lucky Emblems
  9. Treasures
  10. Gummi Ship
  11. Gummiphone
  12. Bestiary
  13. Stats & Abilities
  14. Items and Equipment
  15. Trophies / Achievements
  16. Version History
  17. Acknowledgements and Endmost

Walkthrough

Postal service-Game

After finishing the story and saving your game, you will accept access to boosted Battlegates scattered throughout the worlds. This likewise means that you lot can finally cease upwardly the photograph missions:

Moogle Photo Mission Opportunity
The final photo mission is now possible to consummate by inbound Battlegate eight in Monstropolis. Land at the Tank Yard save point and grind the broken runway in the surface area to the due south to achieve the within of the large tank. Photograph the Demon Tower to wrap up these requests!

This section will primarily have to do with beefing up your party generally just experiencing the optional content that KHIII has to offer. The following is a laundry list of suggested things to do at this bespeak:

  • Find whatever Treasures or Lucky Emblems you may be missing
  • Finish "The Flantastic Seven" missions
  • Assemble ingredients, melt all recipes, upgrade the Bistro
  • Complete the Battlegates and fight the optional boss
  • Finish the Moogle Photo Missions and Collector'southward Goals
  • Work on synthesizing the Ultima Weapon if yous haven't already
  • Synthesize "best" gear for Sora, Donald, and Goofy
  • Level up, synthesize Heave items, power upwards keyblades at the Keyblade Forge
  • Stop the Gummi Missions, collect the Gummi Treasures, collect the Blueprint Fragments, A rank all the Gummi battles
  • Get a Mickey seal on almost of the remaining Gummiphone entries
  • Finish up any missing trophies / achievements

Synthesis Material Farming

About of your synthesis ingredients will come as drops from enemies. You can increase drib % chances by equipping the Lucky Strike power, and they do stack. You lot can summate the multiplier increase as follows:

[1 + (n × 0.3)], where n is the # of Lucky Strikes you accept equipped

This multiplier is applied to the drop % chance for each item, which can be found in the Bestiary.

Lucky Strike tin can exist equipped the following ways:

  • Goofy's ability (earned after defeating the Rock Troll in Olympus)
  • Initial power on Buzz, Flynn, and Jack
  • Favorite Deputy keyblade power
  • Second Class ability on the Kingdom Central, Starlight, Midnight Blue, Phantom Green, and Dawn Till Dusk keyblades
  • Lucky Ring accessory (obtained randomly from mailing in a Postcard)
  • Master Medal (Verum Male monarch A-Rank version)

My proposition would be to stick with the three easiest ones to get: Goofy'due south power, Favorite Deputy keyblade, and the Lucky Ring. Farming the Master Medals can be wearisome, and likely not worth the time spent farming them (in the fourth dimension it takes you to get a agglomeration of the Lucky Strike Master Medals, you probably tin get all the synthesis materials you'd e'er need). Assuming you're getting an A-rank every completion of Verum Rex, in that location is only a 1 in three chance of getting the Lucky Strike version of the Master Medal. You may go lucky and go ane anyway when playing Verum Rex.

To satisfy curiosity, the virtually you lot can peradventure have equipped is 15 in Monstropolis! Since Mike and Sully have 5 accessory slots between them, you will have the nigh number of slots possible to equip Master Medals. You would demand 12 total to fill all the slots. At only a ane in 3 run a risk of getting these medals, you lot're looking at an average of 36 rounds of Verum Rex to go the required medals (disclaimer: this is random, YMMV). With 15 equipped, drop chances for each particular is increased v.5 times! However, given the fact that enemies can only drib 1 item from their puddle, I'm not sure how the game handles it when the rates get astronomically high.

For tips on where to find each ingredient, including suggestions for optimal farming, please see the Synthesis Materials and Locations section.

Leveling Upwardly

Getting to level 99 really isn't too hard, peculiarly if you're trying to 100% the game (farming materials in the Battlegates alone will get y'all most of the style there). Notwithstanding, if yous find yourself with not much else left to do, you can practise the following to level up very quickly (credit to Ultimania):

  1. Cook a meal with at least iii "+" foods for the chance of getting the EXP Incentive ability. Once yous go it, save the course to your favorites to lock the power in and you'll merely have to make sure that you lot have those same foods any fourth dimension you desire to actuate this bonus.
  2. Head to Battlegate 1 in Olympus and complete it over and over over again. You will gain around 44,000 EXP per run. To put that in perspective, y'all only demand near 25,000 EXP to go from level 98 to level 99, so you'll exist gaining multiple levels per run!

Munny Farming

If you demand more munny for whatever reason (maybe you lot want to only max information technology out), the post-obit steps will help (again, credit goes to the Ultimania guide):

  1. Melt a meal with at to the lowest degree 4 "+" foods for the adventure of getting the Rags to Riches power. One time y'all get information technology, save the course to your favorites to lock the ability in and you'll just take to make sure that you take those same foods whatsoever fourth dimension yous desire to activate this bonus.
  2. Equip the HP Converter, MP Converter, Munny Converter, and Focus Converter abilities. HP Converter is from the Bronze Amulet, MP Converter is from the Silverish Amulet, Munny Converter is from the Gold Amulet, and Focus Converter is from the Happy Gear keyblade. Paired with Rags to Riches, this volition ensure that all drops are the "large" version and that they are all munny.
  3. Head back to Battlegate 0 in The Keyblade Graveyard and complete it over and over until you are satisfied. You should exist getting 3,030 munny per articulate.

Boost Detail Farming

The following table shows the ingredients needed to synthesize Boost items. Raising your stats in this style is not as efficient as only leveling upward and crafting better equipment, but if yous have the spare ingredients you might as well make these and use them. If you're really gung-ho well-nigh maxing out Sora and teammate'south stats, you're probably in for a decent grind, since Crystal materials are difficult to come up by. There is no unmarried expanse that's best to farm (in fact, you'll be running effectually across multiple worlds), and then bank check the Synthesis Materials Location department for help.

Item Materials Needed
Strength Boost Wellspring Gem (5), Soothing Crystal (2), Pulsing Crystal (2), Writhing Crystal (2), Hungry Crystal (1)
Magic Boost Wellspring Gem (5), Blazing Crystal (two), Frost Crystal (two), Lightning Crystal (2), Hungry Crystal (1)
Defense Boost Wellspring Gem (5), Lucid Crystal (two), Twilight Crystal (2), Sinister Gem (two), Hungry Crystal (1)
AP Heave Wellspring Stone (3), Betwixt Shard (3), Twilight Shard (3), Hungry Rock (1), Hungry Shard (ii)

According to reddit user /u/KingGuy420, Sora'southward maximum Strength, Magic, and Defense values after reaching level 99 and using the maximum number of Boost items are 162, 164, and 159 respectively. This leads me to believe that the maximum number of Boost items you can utilize on a character for whatsoever given stat is 100 (the unaltered finish-game stats for Sora are 62, 64, and 59 respectively).

As far as AP goes, there's no reason to increase it past the point of being able to equip every ability at one time. Since I can't find anyone claiming to have done this, and I turn down to do it myself, I exercise not know what the maximum AP value is! Earlier the Re Mind DLC hitting, I believe the "soft cap" (i.eastward., enough AP to equip every power) was 222. Since Sora has new abilities with this DLC, this soft cap may be different. I'll update when I figure this out.

If you wanted to max Sora'south Strength, Magic, and Defence, you're looking at 300 Boost items. Add Goofy and Donald in and suddenly you're looking at 900!

Upgrading Keyblades

The upshot with maxing out all your keyblades at the forge is that you'll need a lot of Damascus and Adamantite. You'll get a lot of these out of chests and treasure spheres initially, just once those sources run dry out you lot're stuck shooting blue asteroids for them, which can be tedious. Either way, the Keyblade Forge and Synthesis Textile Locations sections will help.

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Source: https://gamefaqs.gamespot.com/ps4/718920-kingdom-hearts-iii/faqs/76812/post-game

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